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The LEGO® MINDSTORMS® NXT 2.0 set offers hundreds of building elements, programming software, and powerful electronics that you can use to create amazing robots. But where do you begin?This eagerly awaited second edition of the bestselling Unofficial LEGO MINDSTORMS NXT Inventor's Guide is your key to designing, building, and programming robots with the NXT 2.0 set.You'll learn practical building techniques, like how to build sturdy structures and use gears, and gain a solid understanding of the set's NXT-G programming language. A series of projects new to this edition offers step-by-step instructions for building and programming six robots, each of which can be built with just one NXT 2.0 set, including: Inventor-Bot, a fast, simple, modular vehicle with treads Sentry-Bot, a robot guard that shoots balls at intruders Table-Bot, a vehicle that uses its antennae to avoid falling off a tabletop The Jeep, a four-wheeled vehicle that avoids obstacles and follows lines The Lizard, a large walking robot that uses the color sensor to detect and respond to different colored balls The Printer, a stationary robot that uses a pen or marker to draw letters, words, and shapes on paper Additional resources include the Piece Library, which contains basic information on the more than 80 types of LEGO pieces in the NXT 2.0 set, and the Quick Reference, which lists the 34 types of standard programming blocks. So go ahead. Grab your NXT 2.0 set, fire up your imagination, and see what you can invent with The Unofficial LEGO MINDSTORMS NXT 2.0 Inventor's Guide.
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It may look like one, but the LEGO® MINDSTORMS® NXT set is not a toy.Whether you've been building with the original LEGO MINDSTORMS NXT set for years or you just picked up a 2.0 set, you'll love this book.LEGO MINDSTORMS NXT Thinking Robots will show you how to build and program two robots that think. You'll be awestruck when the TTT Tickler ties you at tic-tac-toe and amazed when the One-Armed Wonder solves a Rubik's Cube® in just a few minutes.These robots aren't child's play. The models are challenging, and you'll have to do a bit of thinking yourself to get them to work. But once you get the hang of it, your efforts will be amply rewarded.In addition to providing detailed instructions for building each model with either the original or the NXT 2.0 set, author Daniele Benedettelli takes you inside the robots to show you how they're designed, what makes them think, and how to use them. You'll learn how to: Control and calibrate your robots for best performance Dig into tic-tac-toe strategy to see how the TTT Tickler always plays to win Use the CubeSolver program to solve a Rubik's Cube with the One-Armed Wonder Better understand artificial intelligence as it relates to robotics, problem solving, and gaming And for you serious MINDSTORMS builders, all of the source code for programming the robots is available online. Not only will you get to see how the robots are programmed, but you can hack the code to make them act differently, too. You can find all of the source code at https://robotics.benedettelli.com/​TRbook.htm.So go ahead, put on your thinking cap and get building!Requirements: A computer running Microsoft Windows 2000 or higher, one complete LEGO MINDSTORMS NXT or NXT 2.0 set, a webcam, some marbles, a couple of rubber bands, and an Internet connection (to download the programs).
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Winning Design! LEGO Mindstorms NXT Design Patterns for Fun and Competition is about design that works. It’s about building with LEGO MINDSTORMS NXT for fun, for education, but especially for competition. Author James Trobaugh is an experienced coach and leader in the FIRST LEGO League. In this book, he shares his hard-won knowledge about design principles and techniques that contribute to success in robotics competitions.   Winning Design! unlocks the secrets of reliable design using LEGO MINDSTORMS NXT. You’ll learn proven design patterns that you can employ for common tasks such as turning, pushing, and pulling. You’ll reduce and compensate for variation in performance from battery charge levels and motor calibration differences. You’ll produce designs that won’t frustrate you by not working, but that will delight you with their reliable performance in the heat of competition.  Good design is about more than just the hardware.  Software counts for a lot, and Winning Design! has you covered. You’ll find chapters on program design and organization with tips on effective coding and documentation practices. You’ll learn about master programs and the needed flexibility they provide. There’s even a section on presenting your robot and software designs to the judges. Winning Design! is the book you need if your involved in competitions such as FIRST LEGO League events. Whether coach, parent, or student, you’ll find much in this book to make your design and competition experience fun and memorable, and educational. Please note: the print version of this title is black & white; the eBook is full color. What you’ll learn Build winning robots on a foundation of good chassis design Reduce variability in robot mechanical movements Design modular attachments for quick change during competition Solve navigation problems such as steering, squaring up, and collision detection  Manage software using master programs and other techniques Power your robot attachments via motors and pneumatics Who this book is for Winning Design! LEGO Mindstorms NXT Design Patterns for Fun and Competition is aimed at students, parents, teachers, and coaches involved in LEGO MINDSTORMS NXT robot design and programming. Teachers and coaches will find the book to be a valuable teaching resource. Students and parents will find insight into good design practices. And all readers will enjoy the increased satisfaction that comes from building designs that actually work, and that can be relied upon to continue to work every time. Table of Contents Design Considerations Chassis Design Going Straight Consistent Turning Line Following and Detection Squaring Up Collision Detection Passive Attachments Power Attachments Pneumatics Master Programs Program Management Documentation and Presentation Building DemoBot Building the Motor Matching Machine
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LEGO MINDSTORMS NXT has hit the world by storm, giving you the ability to build your own robots and program them to perform all types of actions. What kind of robots? How about five exploratory robots, used to explore the newly discovered tomb of an ancient Mayan king? You are along for the ride with Evan and his archaeologist uncle as they explore a Mayan pyramid complete with traps and treasures. Using a variety of NXT robots, the archaeology team is able to move deeper into the tomb towards the secrets of King Ixtua. But beware of the traps! The pyramid's design has successfully deterred unwanted visitors through the centuries, and your team will need to be careful and alert. You will learn and use a design methodology that will teach you about the new motors and sensors that your robot can use. Complete building and programming instructions are provided for each robot, allowing you to follow along and learn as you build. Can you help Evan and the team of explorers navigate through the old pyramid and discover King Ixtua's tomb? Read the stories, examine the environments, and build and program the robots that will allow the team to move closer to the secrets of The Mayan Adventure. This book shows how to design a NXT robot to solve real-world problems. It includes worksheets that encourage constructive brainstorming techniques. You'll gain access to four new and unique robot designs. This book is suitable for both adults and kids exploring NXT.
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