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Showing results 1 - 25 of 31 for "Command Conquer Red Alert"

RED ALERT 2 - COMMAND AND CONQUER
RED ALERT 2 - COMMAND AND CONQUER
The Soviets are back-this time on American soil. And their mysterious mind-control technology is turning Americans into mindless automatons faster than a season of back-to-back Jerry Springer. Take up arms for the Red, White and Blue-or just the Red. Whatever your allegiance, Command & Conquer: Red Alert 2 pushes the frontier of RTS gaming. History The Cold War is well over. The U.S. is knee-deep in apple pie and amber waves of grain. The Red Menace is all but dead, diluted into the World Socialist Alliance, a harmless humanitarian organization with U.S.-friendly puppet leader Premier Romanov shaking hands and making speeches. Peace and prosperity reign. Then the reports come in. Reports of U.S. citizens in the southwest U.S. succumbing to fits of dizziness and nausea. Others falling into a state of zombie-like submission, turning against both family and nation. Intelligence reports soon link the disturbance to a Soviet presence in Mexico, where, with a nod from the U.S., Romanov's WSA troops are supposedly putting down an insurrection. But it's soon revealed as an elaborate ruse, as Soviet troops-like none the Allies have ever seen-storm Texas, then California, then New York. Planting mysterious beacons along the way, the Soviet troops are led by psychic generals who use their minds instead of munitions to push forward with their invasion of the U.S. In the cities, Americans take up arms against their neighbors. In the country, patriotic farmers weep as they watch their cows-strapped with explosives and saddled by mind-control-march into military installations to explode in deadly clouds of beefy, succulent shrapnel. President Dugan opts for a decisive nuclear strike. The red phone rings. The button is pushed. Nothing happens.
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