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Showing results 1 - 25 of 33 for "unreal tournament"

UNREAL TOURNAMENT 2004
UNREAL TOURNAMENT 2004
Unreal Tournament 2004 is the next evolution of the first-person action game. The addition of new modes, mods and maps as well as the controllable land, air and space-based vehicles, means Unreal fans are getting an entirely new experience featuring devastating vehicular combat and wide-scale warfare.The much heralded single-player oriented game type returns with all-out battles with land, space and air-based vehicles on the home worlds of various Unreal Tournament 2004 combatants. In one scenario, players will experience the adrenaline rush of space-based battle while attacking or defending a Skaarj mother ship. Another scenario takes place on Xan Kriegor's mechanical home world where players attack or defend a robot construction factory. There are plans for six assault scenarios in the game.Unreal Tournament 2004 has a new multi-player-oriented combat game on custom-built large-scale maps, featuring awesome new weapons and land and air based vehicles. From the lethal bomber to the nefarious spider mines--players will work as teams to control map points and win the conflict. There are plans for the game to include nine onslaught maps.The game will include 20 never-before-seen maps for the existing game types, featuring tons of new textures, new static meshes and new music. It's a field day for mod makers! Also included are new maps from Digital Extremes designed specifically to appeal to "hardcore" UT players. Features:CPU: 1.0 GHzRAM: 256 MBGraphics card: 32 MBSound card: DirectX 9.0c compatibleDirectX: 9.0cWindows: Windows 7, XP, VistaHard disk space: 5.5 GBCD-ROM: 4 x speedInput: Mouse & keyboard
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Unreal Tournament Game of the Year
Unreal Tournament Game of the Year
NO 3D CARD REQUIRED!!! NOTE: Box does not say GOTY on it. It is the Game of the Year edition, the listing is not in error. Step Aside, Human! Unreal Tournament - Game of the Year Edition is the Motherload. And when we use this term we mean THE motherload, the game (along with Q3 and CS) that brought video game tournaments into the light! Words aren't good enough to describe the brilliance that it must've taken to create this oh so addictive game, and how the maps where you vie for your life and defend your flag against incredibly brutal and unsparingly skilled cybernetically enhanced warriors are pure genius and suck you in so fast you won't have time to use that flak cannon you just picked up. If you still haven't witnessed the wonder that is this game, you'll just have to try it for yourself, and in its Game of the Year edition too! The story goes a little something like this : In 2291, in an attempt to control violence among deep-space miners, the New Earth government legalized no-holds-barred fighting and the Liandri mining corporation established a series of leagues and bloody public exhibitions. The fights' popularity grew with their brutality. Soon, Liandri discovered that the public matches were their most profitable enterprise. A professional league was formed. A cabal of the most violent and skilled warriors in known space, selected to fight in a grand tournament. Now it is 2341, 50 years have past since the founding of deathmatch. Profits from the tournament number in the hundreds of billions. You have been selected to fight in the pro league by the Liandri rules board. Your strength and brutality are legendary. The time has come to prove you are the best.
$11 Go to
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Mastering Unreal Technology, Volume II: Advanced Level Design Concepts with Unreal Engine 3
Mastering Unreal Technology, Volume II: Advanced Level Design Concepts with Unreal Engine 3
Mastering Unreal Technology, Volume II: Advanced Level Design Concepts with Unreal Engine 3 is your start-to-finish guide to state-of-the-art Unreal Tournament 3 modding and level design. Here’s everything you need to know to take your game design skills to the next level, creating content with breakthrough depth and interactivity! Your authors aren’t just the world’s #1 Unreal game development trainers: They’ve built the training mods that shipped with Unreal Tournament. Now, working with the full cooperation of Unreal Engine 3’s creators, Epic Games, they introduce innovative, pro-quality techniques you’ll find nowhere else: outstanding solutions for everything from particle effects to physics, materials to cinematics. Packed with tips, hands-on tutorials, and expert insight, Mastering Unreal Technology, Volume II will help you take Unreal Tournament 3 and Unreal Engine 3 to the limit...and then blow right by it!   You’ll find expert tips on Creating advanced materials that leverage the full power of UnrealEd’s Material Editor Bringing levels to life with objects affected by gravity, collisions, and player influence Creating fire, smoke, sparks, and more with Unreal Engine 3’s particle effects system Building custom user interfaces, including Heads-Up Displays (HUDs) that update constantly Using SoundCues to mix, modulate, crossfade, and attenuate sounds Generating real-time camera-based effects, including depth of field, motion blur, and color adjustment Using post process effects to quickly transform a scene’s look and feel without changing existing materials or textures Animating characters and vehicles that move with unprecedented realism Creating in-game cinematics that develop your characters and move your story forward
$38 Go to
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